Oct 13 Useful Intel Articles Leave a comment Standard Designing artificial intelligence for video games. Fluid Simulation for video games. Tips & Tricks. An approach to optimizing a game engine. Neural networks in video games. Character animation: skeleton animations and inverse kinetics. Code demo: destroy the castle. Havok physics engine demo. Click to share on Facebook (Opens in new window)Click to share on Twitter (Opens in new window)Click to share on Pinterest (Opens in new window)Click to share on Reddit (Opens in new window)Click to share on LinkedIn (Opens in new window)Click to email a link to a friend (Opens in new window)Click to print (Opens in new window)Like Loading...